9:24pm PDT - September 25th, 2021

"I wish C++ had something like unreal's TSharedRef... Oh, GSL has `not_null`!" ... "oh... it does a copy on get, so if you use a shared ptr, every indirect access (->) is a ref increment... oh no"

0 retweets   0 likes  - Erekose Craft (@AirAKose)